Wednesday, 18 April 2007

Violent video games 'no threat'

Players of violent video games claim that they recognise the difference between brutality meted out on screen and violence in real life and play mostly to escape the humdrum, according to a new study.

The British Board of Film Classification (BBFC), the body responsible for rating new releases, commissioned the research in response to public concern over violent games.

Interviews with gamers, parents and industry figures revealed that players often revel in violent scenarios and find killing a character in a game more exciting than passively watching a character being killed in a film.

Young boys report that they become addicted to games that they will play from the moment they wake.

But gamers told researchers that they rejected the suggestion that playing games makes them violent in real-life or desensitises them to the impact of real scenes of violence. Read more

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